most common admin command scripts for Roblox studio, free copy and paste scripts

Admin commands are a vital feature for game developers who want to manage their Roblox games effectively, allowing them to moderate, control, and enhance gameplay. Below are examples of common admin command scripts that you can use in your Roblox games. These scripts can be customized to fit your game’s needs and allow admins to execute various actions.

1. Basic Admin Command Script

This is a simple script that lets you execute commands as an admin. It works by checking if the player executing the command is an admin and performing actions like kicking, banning, or teleporting players.

Script for Basic Admin Commands

local admins = {“PlayerName1”, “PlayerName2”}  — List of admin players’ usernames

local function isAdmin(player)

    for _, admin in ipairs(admins) do

        if player.Name == admin then

            return true

        end

    end

    return false

end

game.Players.PlayerAdded:Connect(function(player)

    player.Chatted:Connect(function(message)

        if isAdmin(player) then

            local command = message:split(” “)[1]

            local targetPlayerName = message:split(” “)[2]

            local targetPlayer = game.Players:FindFirstChild(targetPlayerName)

            if command == “!kick” and targetPlayer then

                targetPlayer:Kick(“You have been kicked by an admin!”)

            elseif command == “!ban” and targetPlayer then

                — Add custom banning logic here, like saving data

                targetPlayer:Kick(“You have been banned!”)

            elseif command == “!teleport” and targetPlayer then

                player.Character.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame

            elseif command == “!chat” then

                — Admin only chat broadcast

                game:GetService(“ReplicatedStorage”):WaitForChild(“ChatSystem”):FireAllClients(player.Name .. “: ” .. message:sub(6))

            end

        end

    end)

end)

How it works:

• Players can use !kick, !ban, !teleport, and !chat commands.

• It checks if the player is an admin before executing any commands.

!kick will kick the target player.

!ban can be used to ban the target player (requires additional banning logic for permanent bans).

!teleport teleports the admin to the target player’s location.

!chat allows admins to broadcast a custom message to everyone.

2. Admin Command Handler Script

This script uses a more structured approach, allowing you to define commands in a table and call them dynamically. It can be extended to include more features as your game evolves.

Script for Admin Command Handler

local admins = {“PlayerName1”, “PlayerName2”} — Admin usernames

local commands = {

    [“!kick”] = function(target)

        target:Kick(“You were kicked by an admin.”)

    end,

    [“!teleport”] = function(target)

        if target.Character and game.Players.LocalPlayer.Character then

            local playerPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.Position

            target.Character.HumanoidRootPart.CFrame = CFrame.new(playerPosition)

        end

    end,

    [“!freeze”] = function(target)

        local character = target.Character

        if character then

            local humanoid = character:FindFirstChild(“Humanoid”)

            if humanoid then

                humanoid.PlatformStand = true  — Freezes the character

            end

        end

    end,

    [“!unfreeze”] = function(target)

        local character = target.Character

        if character then

            local humanoid = character:FindFirstChild(“Humanoid”)

            if humanoid then

                humanoid.PlatformStand = false  — Unfreezes the character

            end

        end

    end

}

local function isAdmin(player)

    for _, admin in ipairs(admins) do

        if player.Name == admin then

            return true

        end

    end

    return false

end

game.Players.PlayerAdded:Connect(function(player)

    player.Chatted:Connect(function(message)

        if isAdmin(player) then

            local args = message:split(” “)

            local command = args[1]

            local targetPlayerName = args[2]

            local targetPlayer = game.Players:FindFirstChild(targetPlayerName)

            if targetPlayer and commands[command] then

                commands[command](targetPlayer)

            elseif command == “!help” then

                player:SendMessage(“Available commands: !kick, !teleport, !freeze, !unfreeze”)

            end

        end

    end)

end)

How it works:

• A commands table holds functions for each command, making the code easier to expand.

isAdmin checks if the player is in the list of admins.

• The script handles !kick, !teleport, !freeze, and !unfreeze commands.

• You can easily add more commands by extending the commands table.

3. Admin Command with GUI (Admin Menu)

For a more interactive admin system, you can create a GUI (Graphical User Interface) that displays the available commands for admins.

Admin GUI Script (Basic)

— Assuming you have a GUI named “AdminMenu” with buttons for each command.

local admins = {“PlayerName1”, “PlayerName2”} — Admin usernames

local adminMenu = game.Players.LocalPlayer.PlayerGui:WaitForChild(“AdminMenu”) — GUI menu

local kickButton = adminMenu:WaitForChild(“KickButton”)

local teleportButton = adminMenu:WaitForChild(“TeleportButton”)

local freezeButton = adminMenu:WaitForChild(“FreezeButton”)

local function isAdmin(player)

    for _, admin in ipairs(admins) do

        if player.Name == admin then

            return true

        end

    end

    return false

end

local function onKickClicked(targetName)

    local targetPlayer = game.Players:FindFirstChild(targetName)

    if targetPlayer then

        targetPlayer:Kick(“You were kicked by an admin.”)

    end

end

local function onTeleportClicked(targetName)

    local targetPlayer = game.Players:FindFirstChild(targetName)

    if targetPlayer then

        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame

    end

end

local function onFreezeClicked(targetName)

    local targetPlayer = game.Players:FindFirstChild(targetName)

    if targetPlayer then

        local humanoid = targetPlayer.Character:FindFirstChild(“Humanoid”)

        if humanoid then

            humanoid.PlatformStand = true — Freezes the target player

        end

    end

end

local function onUnfreezeClicked(targetName)

    local targetPlayer = game.Players:FindFirstChild(targetName)

    if targetPlayer then

        local humanoid = targetPlayer.Character:FindFirstChild(“Humanoid”)

        if humanoid then

            humanoid.PlatformStand = false — Unfreezes the target player

        end

    end

end

kickButton.MouseButton1Click:Connect(function()

    local targetName = game.Players.LocalPlayer:GetAttribute(“TargetPlayerName”) — Set this with the player’s name you wish to target

    onKickClicked(targetName)

end)

teleportButton.MouseButton1Click:Connect(function()

    local targetName = game.Players.LocalPlayer:GetAttribute(“TargetPlayerName”)

    onTeleportClicked(targetName)

end)

freezeButton.MouseButton1Click:Connect(function()

    local targetName = game.Players.LocalPlayer:GetAttribute(“TargetPlayerName”)

    onFreezeClicked(targetName)

end)

How it works:

• This script assumes a GUI with buttons for each command (KickButton, TeleportButton, FreezeButton).

• It listens for button clicks and executes the corresponding commands (kick, teleport, freeze).

• The player’s target is identified using an attribute (TargetPlayerName), which should be set by the admin through the UI.

4. Advanced Admin Command System (With Logging and Permissions)

For a more complex system that includes logging and permissions management, here’s a script that handles these features.

Script with Admin Logs and Permissions

local adminData = {

    [“PlayerName1”] = {role = “Owner”, log = true},

    [“PlayerName2”] = {role = “Admin”, log = true}

}

local function logCommand(player, command, target)

    if adminData[player.Name].log then

        print(player.Name .. ” used command: ” .. command .. ” on ” .. target.Name)

    end

end

local function isAdmin(player)

    return adminData[player.Name] and adminData[player.Name].role

end

game.Players.PlayerAdded:Connect(function(player)

    player.Chatted:Connect(function(message)

        if isAdmin(player) then

            local args = message:split(” “)

            local command = args[1]

            local targetName = args[2]

            local targetPlayer = game.Players:FindFirstChild(targetName)

            if command == “!kick” and targetPlayer then

                targetPlayer:Kick(“You have been kicked by an admin.”)

                logCommand(player, command, targetPlayer)

            elseif command == “!teleport” and targetPlayer then

                player.Character.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame

                logCommand(player, command, targetPlayer)

            end

        end

    end)

end)

How it works:

Admin roles are defined in a table (adminData), where each player has a specific role (e.g., Owner, Admin).

• The script logs every command an admin uses, printing it in the output (you can extend this to log in a database or external system).

• Permissions are managed based on the player’s role.

Conclusion:

These are just a few examples of admin command scripts you can use in your Roblox games. Depending on your needs, you can expand these scripts to include more features, such as custom permission levels, advanced logging systems, or interactive admin interfaces. Would you like help with more advanced customization or any additional features?

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