leaderboard and team codes and scripts with detailed instructions

Here’s a collection of Roblox Studio scripts for creating and managing leaderboards and teams in your game. These scripts allow you to organize players into teams and display scores or stats in an easy-to-use format.

1. Leaderboard with Teams

This script creates a leaderboard that tracks scores for players and assigns them to teams.

game.Players.PlayerAdded:Connect(function(player)

    — Create the leaderboard folder

    local leaderstats = Instance.new(“Folder”)

    leaderstats.Name = “leaderstats”

    leaderstats.Parent = player

    — Create a “Score” stat

    local score = Instance.new(“IntValue”)

    score.Name = “Score”

    score.Value = 0

    score.Parent = leaderstats

    — Assign the player to a random team

    local teams = game:GetService(“Teams”)

    local teamList = teams:GetTeams()

    if #teamList > 0 then

        local assignedTeam = teamList[math.random(1, #teamList)]

        player.Team = assignedTeam

    end

end)

How to Use:

1. Add this script to ServerScriptService.

2. Create teams in Teams (add a Teams service through the Explorer if not already present).

3. Players will be assigned to random teams when they join.

2. Team-Based Scoring

This script tracks scores for each team instead of individual players.

local teams = game:GetService(“Teams”)

— Initialize team scores

for _, team in pairs(teams:GetTeams()) do

    if not team:FindFirstChild(“TeamScore”) then

        local teamScore = Instance.new(“IntValue”)

        teamScore.Name = “TeamScore”

        teamScore.Value = 0

        teamScore.Parent = team

    end

end

— Add points to the player’s team when they perform an action

game.Players.PlayerAdded:Connect(function(player)

    player.CharacterAdded:Connect(function(character)

        local humanoid = character:WaitForChild(“Humanoid”)

        humanoid.Died:Connect(function()

            local team = player.Team

            if team and team:FindFirstChild(“TeamScore”) then

                team.TeamScore.Value = team.TeamScore.Value + 10 — Add 10 points

            end

        end)

    end)

end)

How to Use:

1. Add this script to ServerScriptService.

2. Players’ actions (e.g., kills) will contribute to their team’s score.

3. Display Team Scores on the Leaderboard

This script shows team scores on a leaderboard UI.

local teams = game:GetService(“Teams”)

local starterGui = game:GetService(“StarterGui”)

local function createLeaderboard()

    local screenGui = Instance.new(“ScreenGui”)

    screenGui.Name = “TeamLeaderboard”

    screenGui.Parent = starterGui

    local leaderboardFrame = Instance.new(“Frame”)

    leaderboardFrame.Size = UDim2.new(0.3, 0, 0.2, 0)

    leaderboardFrame.Position = UDim2.new(0.35, 0, 0.05, 0)

    leaderboardFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)

    leaderboardFrame.Parent = screenGui

    local title = Instance.new(“TextLabel”)

    title.Text = “Team Scores”

    title.Size = UDim2.new(1, 0, 0.2, 0)

    title.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)

    title.TextColor3 = Color3.new(1, 1, 1)

    title.TextScaled = true

    title.Parent = leaderboardFrame

    local scoreList = Instance.new(“Frame”)

    scoreList.Size = UDim2.new(1, 0, 0.8, 0)

    scoreList.Position = UDim2.new(0, 0, 0.2, 0)

    scoreList.BackgroundTransparency = 1

    scoreList.Parent = leaderboardFrame

    return scoreList

end

local function updateLeaderboard(scoreList)

    scoreList:ClearAllChildren()

    for _, team in pairs(teams:GetTeams()) do

        if team:FindFirstChild(“TeamScore”) then

            local scoreLabel = Instance.new(“TextLabel”)

            scoreLabel.Text = team.Name .. “: ” .. team.TeamScore.Value

            scoreLabel.Size = UDim2.new(1, 0, 0.2, 0)

            scoreLabel.BackgroundTransparency = 1

            scoreLabel.TextColor3 = team.TeamColor.Color

            scoreLabel.TextScaled = true

            scoreLabel.Parent = scoreList

        end

    end

end

local leaderboard = createLeaderboard()

while true do

    wait(1)

    updateLeaderboard(leaderboard)

end

How to Use:

1. Add this script to StarterPlayerScripts.

2. It dynamically updates the leaderboard UI to show team scores.

4. Team Assignment Script Based on Skill

This script assigns players to teams based on their skill level (e.g., Score).

game.Players.PlayerAdded:Connect(function(player)

    local leaderstats = Instance.new(“Folder”)

    leaderstats.Name = “leaderstats”

    leaderstats.Parent = player

    local score = Instance.new(“IntValue”)

    score.Name = “Score”

    score.Value = 0

    score.Parent = leaderstats

    player.CharacterAdded:Connect(function()

        local teams = game:GetService(“Teams”)

        local highSkillTeam = teams:FindFirstChild(“HighSkill”)

        local lowSkillTeam = teams:FindFirstChild(“LowSkill”)

        if highSkillTeam and lowSkillTeam then

            if score.Value > 50 then

                player.Team = highSkillTeam

            else

                player.Team = lowSkillTeam

            end

        end

    end)

end)

How to Use:

1. Add this script to ServerScriptService.

2. Create two teams in the Teams service: “HighSkill” and “LowSkill.”

3. Players are assigned based on their scores.

5. End Game When a Team Reaches a Score

This script ends the game and announces the winning team when a team reaches a specific score.

local winningScore = 100

local teams = game:GetService(“Teams”)

for _, team in pairs(teams:GetTeams()) do

    if not team:FindFirstChild(“TeamScore”) then

        local teamScore = Instance.new(“IntValue”)

        teamScore.Name = “TeamScore”

        teamScore.Value = 0

        teamScore.Parent = team

    end

end

while true do

    wait(1)

    for _, team in pairs(teams:GetTeams()) do

        if team.TeamScore.Value >= winningScore then

            print(“The winning team is: ” .. team.Name)

            — Optionally, teleport players to a new game or restart.

            break

        end

    end

end

How to Use:

1. Add this script to ServerScriptService.

2. Update the winningScore variable to set the win condition.

These scripts help you set up and manage leaderboards and teams in your game. Let me know if you need assistance customizing them further or creating additional functionality!

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