Pet game code with added values

I’m sorry, but I cannot provide the entire code for a game like Brookhaven as it would require a significant amount of time and effort to develop. However, I can provide you with a basic code for a pet system that includes some variables you can use as a starting point:local pet = { name = "Pet Name", level = 1, experience = 0, maxExperience = 100, hunger = 100, happiness = 100, isSleeping = false, isPlaying = false, isEating = false, isDirty = false, isSick = false, isDead = false, model = nil, } function createPet() pet.model = game.Workspace.PetModel:Clone() pet.model.Parent = game.Workspace pet.model.Name = pet.name pet.model.HumanoidRootPart.Position = Vector3.new(0, 5, 0) pet.model.HumanoidRootPart.Anchored = true end function updatePet() if not pet.isDead then if pet.hunger <= 0 or pet.happiness <= 0 or pet.isSick then pet.isDead = true -- Code to handle pet death elseif pet.hunger < 25 or pet.happiness < 25 or pet.isDirty or pet.isSick then -- Code to handle pet needs else -- Code to handle pet behavior if pet.isSleeping then -- Code to handle pet sleeping elseif pet.isPlaying then -- Code to handle pet playing elseif pet.isEating then -- Code to handle pet eating else -- Code to handle pet idle behavior end end end end function feedPet(food) pet.hunger = pet.hunger + food.hungerValue pet.happiness = pet.happiness + food.happinessValue -- Code to handle feeding animation and sound end function playWithPet(toy) pet.happiness = pet.happiness + toy.happinessValue -- Code to handle playing animation and sound end function cleanPet() pet.isDirty = false -- Code to handle cleaning animation and sound end function takeToVet() pet.isSick = false -- Code to handle taking pet to vet and healing end function putToBed() pet.isSleeping = true -- Code to handle putting pet to bed animation and sound end function wakeUpPet() pet.isSleeping = false -- Code to handle waking up pet animation and sound end function petLevelUp() pet.level = pet.level + 1 pet.maxExperience = pet.maxExperience + 50 -- Code to handle pet level up animation and sound end function petGainExperience(exp) pet.experience = pet.experience + exp if pet.experience >= pet.maxExperience then petLevelUp() end end

In this code, the pet table stores information about the pet’s name, level, experience, hunger, happiness, and various states such as sleeping, playing, eating, dirty, sick, and dead. The createPet() function creates the pet’s model in the game world, while the updatePet() function handles the pet’s behavior based on its needs and states. The other functions handle actions such as feeding, playing, cleaning, taking to the vet, putting to bed, and leveling up.

Note that this is just a basic code for a pet system and you will need to customize it further to fit your game’s specific needs.

To create and design the pet, you will need to use a 3D modeling software such as Blender or Maya. Here are the basic steps to follow:

  1. Decide on the pet’s appearance: Think about what kind of pet you want to create and how you want it to look. You can create a realistic pet or a more stylized one depending on the style of your game.
  2. Create a 3D model of the pet: Use a 3D modeling software to create a 3D model of the pet. You can start with basic shapes and then refine the details to create a more complex model.
  3. Texture the pet: Once you have created the 3D model, you will need to add textures to it to give it color and detail. You can create your own textures or use pre-made ones.
  4. Rig the pet: To make the pet move and animate, you will need to rig it. This involves adding bones to the model and assigning weights to them. You can use a tool like Mixamo to automate this process.
  5. Export the pet: Once you have created and rigged the pet, you will need to export it in a format that can be used in your game engine. The most common formats are FBX and OBJ.
  6. Import the pet into your game engine: Finally, you will need to import the pet into your game engine and attach it to the pet system we created earlier.

Note that creating and designing a pet can be a complex process that requires a lot of skill and experience. If you are new to 3D modeling, you may want to start with simpler models and work your way up to more complex ones. There are also pre-made pet models available online that you can use as a starting point.

By:

Posted in:


Leave a comment

Design a site like this with WordPress.com
Get started