Sure, here is a basic Lua script for Roblox:-- This is a comment in Lua. It does not affect the code. -- Define a variable local myVariable = "Hello, World!" -- Print the value of the variable to the console print(myVariable) -- Create a function function sayHello(name) print("Hello, " .. name .. "!") end -- Call the function sayHello("Roblox") -- Create a loop for i = 1, 10 do print(i) end -- Create a conditional statement if myVariable == "Hello, World!" then print("The variable contains the string 'Hello, World!'") else print("The variable does not contain the string 'Hello, World!'") end
This code defines a variable, prints it to the console, creates a function, calls the function, creates a loop, and a conditional statement. You can modify this code as per your requirements. Keep in mind that this is just an example, and the actual code for your game will depend on the specific functionality you want to implement.